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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / OutputMergerStage Class / SetTargets Method / SetTargets(RenderTargetView,Int32,UnorderedAccessView[]) Method

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    SetTargets(RenderTargetView,Int32,UnorderedAccessView[]) Method
    In This Topic
    Binds a set of unordered access views and a single render target to the output-merger stage.
    Syntax
    'Declaration
     
    Public Overloads Sub SetTargets( _
       ByVal renderTargetView As RenderTargetView, _
       ByVal startSlot As System.Integer, _
       ByVal unorderedAccessViews() As UnorderedAccessView _
    ) 
    public void SetTargets( 
       RenderTargetView renderTargetView,
       System.int startSlot,
       UnorderedAccessView[] unorderedAccessViews
    )

    Parameters

    renderTargetView
    startSlot
    unorderedAccessViews
    See Also